MelodyBuilder
Publisher: write-a-hit.com
Version: 6.0.1
License: Shareware
Trial Limitations: Saving and exporting is disabled
Price: $69.99
Operating Systems: WinXP,WinVista,WinVista x64,Win7 x32,Win7 x64,Win2000,WinOther,Windows2000,Windows2003,WinServer,Windows Vista Ultimate,Windows Vista Ultimate x64,Windows Tablet PC Edition 2005
System Requirements: Windows Vista or higher, .Net 4.5
File Size: 259.27 MB
Total Views: 218
Total Downloads: 0
Rating: MelodyBuilder not yet rated. [Submit Review] [Award Rating]
Release Date: 8/17/2015
Last Update Date: 10/14/2017
MelodyBuilder Short Description:
Create awesome chord progressions and melodies - quick and easy
MelodyBuilder Long Description:
Most modern songs have an underlying sequence of chords. Your song starts with the chord A minor, quickly goes to E minor, mixes in a C major chord, etc. Normally you play the notes 'by hand', for each chord individually. The quality of your progression and as a result the quality of your song is limited by your ability to play these chords, and your time to iterate and try different arrangements.

Sometimes finding the right notes can take forever and often you end up with something that sounds nice but also not very special.

The twist in MelodyBuilder is to detach the way you play a chord from the chord itself. In MelodyBuilder you create so-called patterns, templates that describe how to play any chord and you can apply these to any chord. Create a pattern, e.g. for a bassline once, and apply the very same pattern to you whole chord progression and it automatically will play the right notes. It's a bit like a classic arpeggiator but much more powerful.

This puts you into the comfortable position of only having to care about what your chord progression is and not what notes the individual chords consists of. And for this, MelodyBuilder comes with a huge chord database that allows you to create chord progressions you never thought of before.

* Over 50 scale types
* Over 200 chord types
* Try out chord progression by dragging and dropping chords in a sequencer
* Create arpeggios and melodies without having to think about what notes are actually played
* Create more complex patterns that extend the note material of the chords in your progression and still you don't have to think about what notes are played
* Export your MelodyBuilder creations to midi files to use them in your favourite sequencer like FruityLoops, Cubase or Logic.

Why making it complicated when you can focus on the creative part instead?
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