Operation Flashpoint: Red River Gameplay Demo (PC, PS3, Xbox 360)

Operation Flashpoint: Red River Gameplay Demo (PC, PS3, Xbox 360)


Enjoy the beautiful landscapes and the realistic physics of the bullets and air strikes in this demo of Operation Flashpoint: Red River.

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Closed Caption:

yeah
dead
everybody shopping this year alongside
Sean lengthen from codemasters here to
guide us through operation flashpoint
red river Shaun tell us what mission
were on here
ok so we're in the air campaign on
mission 8 which is the first mission of
the third act of the campaign and
basically this is where the US starts to
get on this wonderful and take the power
back to the PLA
the goal of this mission ultimately is
to capture the esophagus which is a
large portion we want you to be on the
road and there we go get my god there is
there that's where we know the payout
holdout like a death star basically
we're going to take those guys are
pushing all out there a long mission
probably takes about an hour to get all
the way they're pretty much the average
length of our missions in its been in
red river
no no we notice right off the bat that
the the lighting is a lot more dramatic
in this game than the previous operation
flashpoint looks like there's even a bit
of a crossover from the dirt franchise
that you guys do right
yeah that's why we're really pleased
with the games look at what we are
actually doing is we're using the same
lighting tech and bf extech and
post-processing tech that the racing
studio use as well so sorry go tech
basically you are buying all of our code
across all of the games and as you say I
mean it really listen to this guy James
beautiful it's a real pleasure to play
ok so moving it also doesn't mean you
get the glare in your eyes as well so
you really got to watch what you're
doing all right
keeping my fighting now so you have four
players here we go for playing live as
well so i'm going to keep following
these guys to make sure we're doing the
right thing so i'm heading back to the
hungry now I'm going to drive on them
are going to hit another where another
engagement surely
well we're heading over there can you
describe how the squad system works in
this game particularly how classes are
made up of course so that the game is
really built around four player co-op
from the ground up so for men and the
fire team and for classes to choose from
as well for classes are right woman who
is very much too kind of a
jack-of-all-trades the Grenadiers which
i'm playing ass user very much more
impact he is a specialist in close
quarters battle and the coordinates and
explosives and Scout looking at now he's
basically the news we've got two and
this is my guess
and these specializes in the long-range
attacks and conviction not quite strong
closer
the twentieth we see over
here as well he's the guy that actually
gets a lot
use the report yet so on the really big
machine guns again easy strength of
suppression but he's because his
accuracy
so you get to choose all this and they
put in before you go in you get your
loadout
if you don't weapons you want to take
with you what a Catholic want to take
with you really fully customizable
trying to get the player as much as
possible
the campaign is dropping and play co-op
as well so you can play your friends for
you anytime and on top of that we've got
all the fighting engagement modes which
will kind of jump in and play mode where
you go up now last and reach the kind of
a tower defense called style gameplay
The Rolling Thunder which is a convoy
escort mode season which is combat
search and rescue and finally combat
suite which is moving through villages
and taking out insurgents go back on
track now and is pretty to the hotel
owner to go actually a while
well let's stop by for the new dishes we
got the top left there is a mini radar
is tell you on the team is as we were my
party leader is your squad leader is
when i'll get those are also in the air
any goods have been just so i can get
them here as well
the compass in the top that you can see
we've got solid red finals and frizzy
red fighters the difference between
these is the solid red triangles are
known difference
the busy with finals are the last known
position we have this product concept of
radio propagation where we don't
magically know where everyone is your
object we radio and you have to tell it
now it's a good idea and then down the
bottom here we've got the United States
paw and this is what we use to water our
guys around issues with the past year
I've got to collect the number one wife
number four and number three and then up
to everyone like he's a quick man when
it comes to fighting leader i could
issue orders to these guys as i'm not
actually a fighting mood on a little bit
of a client here but I've got it I've
got kind of responses so on but these
things like I can paint a location if I
see someone please like and comment and
they go look like that's gonna be the
ground push and what I can do things i
call for a medic have to tell people
that I'm they're defending over there
seems something as well that also you
could be sleeping in the tree down the
bottom it also tells us states these
guys industry is taking an injury and
strong that I say as you see we all are
clearly hear that there let me be in the
Grenadiers i can switch to a grenade
launcher action on these fellows off
boom there we go yep definitely got some
red mr. that was killed
I'm gonna be a bit reckless here is not
pushing up
moodboard always keeping cover a lot of
bullets flying around you probably see
anyone though . hit me in the right
place so that no player carefully try to
get off it
I'm bleeding out now you can see in the
bottom right there my buka and I've also
taken away into my arm which you can
pick might be lucky to end but what i
can do is i can press the whole day and
I'll pack my wound up
I've actually got one of the beam odds
on whether specializations which means i
can heal myself quicker and normally
this would be a little bit slower
we've actually maxed out most the
characters and the damage is pretty
worth pointing out is so and you guys
can have and he's like she was really
scared for the bottom
my kids are forward-looking an asset for
now I better get out here
thank you close yep so this particular
mission is a lot of guys here so we've
actually been given the opportunity for
the Nationals
so am i back to lead a haters out there
is a look at the location and there it
goes between orders and now we take
advantage of that we get on the move
there's things i smoke is going on here
the AI can't see through smoke as well
so we have to find use the environment
the best we can
he's like moving around evening out
right
he'll hit not going to like what i want
you again and download them up
see I'm constantly using cover moving
forward it's a very different type of
gameplay to the first person shooters
really have to think you really have to
kind of a you know
consider your actions trying to assess
the situation around you lone wolves die
young
is the saying that we have in the studio
I'm being a little bit lower 40s i'll
probably get my ass kicked but that's
the way I go all like it's nice to me
down we go for everybody who doesn't
have the pleasure of actually playing
right now can you describe the the feel
of the controls or what's what sort of
weight there is and what the effect of
physics has on the firearm absolutely so
we've really going to town on the kind
of behind the good experience is one of
the big things we wanted to push out so
often just the models as well you can
see they're really pretty dirty take
together and so on
we tried to give each going its own
handling so I got em for here and I
switched my mp5 it's much quicker you
can see straight away that but your
response to the close quarters combat
weapon a i picked up the APK p or one of
the big big big machine guns
you really have you like tracking a dog
around that we're actually gonna take
inspiration from the racing studio for
that in the same way that you know you
drive open till their big likely to a
Ferrari you really feel the difference
in the handling capabilities we try to
do the same thing here
I'm so you really really get this as
well as that we still got our and along
ballistic physics so the bullets
actually have real physics basically and
their can see ricochet
it's actually a real object that's this
week showing off something exciting
topic velocity and so on and it can
still kill you have been blocked by a
couple of ricochets in that also been
playing the games they really got to
keep your head down to be careful when
he saw the whole idea is to create a
real visual experience basically have
seen this stuff kind of a missing part
bullets whizzing past your head hit the
desk in front of your face etc will give
you the fear basically that's the idea
here
I think we did a pretty good job of
cleaning this compound looking at my
teammates
yep after the Humvee move on to the next
engagement
shall I appreciate your time very much
getting us through this demo here can
you finish this off by letting everybody
know when operation flashpoint red river
is going to be out in stores and the
platforms will be out for sure so you
guys will get your hands in April - 26
it's coming on ps3 xbox 360 and pc i
look forward to seeing you online and
kicking your ass
yeah

Video Length: 08:16
Uploaded By: GameSpot
View Count: 1,105,373

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