UPA Toolkit - Pixel Art Editor for Unity! (FREE)

UPA Toolkit - Pixel Art Editor for Unity! (FREE)


Unity Pixel Art Toolkit makes it fast and easy to paint Pixel Art sprites without leaving the comfort of Unity.

● Get it now: http://u3d.as/aZ3
● Project on GitHub: https://github.com/Brackeys/UPAToolkit

● Release Notes: https://github.com/Brackeys/UPAToolki...

Difficulty of lesson: Novice.

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Donate: http://brackeys.com/donate/
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● Website: http://brackeys.com/
● Facebook: https://facebook.com/brackeys/
● Twitter: https://twitter.com/BrackeysTweet/

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► All content by Brackeys is 100% free. I believe that education should be available to everyone. Any support is truly appreciated so I can keep on making the content free of charge.
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♪ Baby Plays Electro Games
http://teknoaxe.com/cgi-bin/link_code...
Closed Caption:

thanks for tuning in that bracket keys
hello everyone and welcome to maybe the
most exciting video I've done in quite
some time so the last couple of weeks
I've been working on an editor extension
for unity and it just went live on the
unity acid story the editor extension is
called unity pixel art toolkit and it
makes it fast and easy to create pixel
art sprites without leaving the comfort
of unity so if you need to efficiently
and and quickly create some pixel I'd
now you don't even have to leave unity
you can just do it inside of unity
itself so you
whoops a uva took it is currently
available for free on the unity asset
store and it currently requires unity
for . 6.1 or higher and that's the
current version asked of the recording
of this video but I've just submitted a
an update that makes it compatible all
the way back to unity 4.3 so once that
gets approved it should be updated here
and then you guys with with a lower
version can use it to but enough set for
now i will also quickly say that it's
available on github and encourage you to
leave a review because it really helps
out with getting noticed on the acid
story if you guys let's leave a
hopefully positive review but that's of
course up to you any review is better
than nothing
so I've rambled on way too much lets get
started so if you are click on the link
in the description or just go to and the
asset store and search for you pay to
get you can see
browse to it and open up in unity simply
click that button there and I've already
imported and all that it won't take long
its it's under one megabyte the entire
tour kid so it's very fast download once
you've downloaded you will notice that
you have this new folder you pay to a
kid and inside of this is the entire
extension never read me that dr. with
some documentation on how to get started
and
some some some stuff about the github
page and also the shortcuts if you want
to
yeah move faster throughout the UI and
then also all of the c-sharp scripts and
the toolkit is written entirely in
c-sharp and all the code is of course
publicly available so you can just
change anything you want and if you want
to redistribute or help me develop this
this this extension i suggest you check
out the get a page and I'm have a look
at the license file and there's also a a
guide on how to contribute to the
project if you want me to improve on
this because they are of course the
improvements to bway made this is still
version 1.2 i'm showing you so keep that
in mind
call now let's get started with creating
a pic slot sprite so to do this let's go
to window and you will notice that there
is now a new tab called pics line editor
or simply press ctrl shift p we're going
to click that and let's just dark this
up here by the scene and game tabs and
you can see that I've us-made miui ready
for painting so we have this huge area
for painting which is really nice
then i'm going to go ahead and click new
image it's going to pop up with the
dialogue where can change the resolution
with it's going to be 16 and the height
is also going to be 16 now I create and
you can name and place your image
anywhere you want this is not the final
image file this is the project file sort
of say and i'm going to name this
mushroom because I'm going to be
creating the mushroom from Mario that we
all love now it's save and you can see
that it opens up this canvas here on
this empty canvas that where the I
almost entirely wide cells represent
what is currently transparent and you
can see we have this toolbar where we
can zoom in and out
are you using these buttons we can
open other images or create new ones so
expert when we done select the color we
have three tools paint erase and you
will notice if we click backfield this
is currently in development i'm working
as hard as i can on that then we can use
w asd or the oven down arrow keys to
navigate if that's what you want to
simply centered on the view and then we
can true switch between black and white
gridlines so if you're making something
that is quite black you can change this
to white call so I'm just going to go
ahead and quickly paint on some stuff
here and i'm going to speed through it
and i'll see you when i'm done
ok so i'm done with creating my
mushrooms
I think it looks quite like the merrier
games and now i can simply hit export up
here it's going to select itself then we
can change the save as type notice that
if you save as a jpeg you will use
transparency and this also requires 4.5
to work so most of the time I don't see
any reason why you wouldn't use PNG but
the option is there and then we have the
texture time where you can simply change
between a sprite which the 4.3 system
uses the texture if you want to apply to
a game object now we can simply hit
export and we can change where we want
to save this or whatever i'm simply
going to save it under the assets folder
and I called mushroom now it's save and
you will notice that our mushroom
appears down here and it's set up all
the import settings sword works with
pixel art you can of course change the
pixels per unit the pivot point on that
if you're not satisfied one thing you
will have to do in this current version
has changed it from compressed to true
color just to make sure that the colors
i right
if not they might look a bit heart and
that's something i'm going to change it
to do automatically of course in a
conversion to come so now we can simply
go into the scene view and the project
your meanness is the one from the 2d
platformer series so check that out if
you're interested and then we can submit
dragged into our scene and there you go
you've created a pic slide sprite that
you can use inside your scene like any
other object we could maybe a day fixing
physics component here rigid body and a
circle Collider and hit play and you
will notice that it simply just works it
will fall to the ground here we could
push it over and it's part of the scene
and if we want to make any changes and
this is where the system here becomes
incredibly useful we simply go back to
the pixel art editor make the change we
want that say we want something in here
to be blue don't know why we would do
this but we're doing it like this
uh-huh we can simply I hit export again
export and just override it and now its
operated in the scene view and will wake
so it's so so fast and easy to do
of course if you want to do more
advanced stuff you can also use this PNG
just opened up in photoshop if you want
to do if if you think a tool is missing
or something but we need if you have any
features you want to request go to the
brackets forum go to the github page I I
should be possible to reach enter i
really want to know what you guys would
like this tool to be and how you would
like to see it grow in the future so
thanks for watching this introduction
video to upa-2 kid version 1.0 i hope
you enjoyed it and please again leave a
review it helps out a lot
I i shared this acid for free in hopes
that it will reach as many people as
possible and maybe make their lives a
tiny bit easier huh
so just leave a review it its it's crazy
how much it helps so again thanks for
watching I hope you enjoyed it and I'll
see you next video

Video Length: 08:58
Uploaded By: Brackeys
View Count: 72,033

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